Dienstag, 1. Dezember 2009

a mate of mine asked me to demonstrate him what i call concept sculpting, so i did this little video.
when i do concept sculpts ill mainly use a rough clay brush and the move tool.
the important thing is to not get lost in any kind of details. the only purpose to sculpt like this is to get an idea out very quick, and if you like it save it or go into detail, refine it and so on.... or basically make a clean mesh from the rough sculpt and use it as a base for further sculpting.

in the case of this video i wouldn't even mind to save what i created, its just....well nothing fancy or worth to keep but well...this vid was to show how i do quick rough basic sculpts, and not to show any kick ass design.

this vid is timelapsed it took me 10 minutes in reality

Montag, 30. November 2009

way to go

a mate of mine (Ingmar) who is a 2d concept artist asked me to do a very quick 3d sketch of a design he made.
he isnt into 3d and he asked me to demonstrate him how i was going to create fast 3d sketches.

i made 3 pics and we did a lot of talking but maby you could get an idea how my worklow ist.

this creature took me round about 20-30 minutes to make. i will deliver the original 2d design as soon as i have a glimpse where to find it on my damn harddrive (concept added) by the way if you like it you can see some of his works here www.ingmar-nopens.deviantart.com